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I—5 any mix aty. price 1-9 1.00 each 10-29 .50 30-99 .40 100-499 .30 500 + .20 /2 PRICE — If you are an elementary or secondary school student, you can subscribe to PCC for % price ($2 for 5 issues). Send us some evidence that you are a student — for example, a letter from a teacher on your school’s letterhead is O.K. Send check or money order to: PEOPLE’S COMPUTER COMPANY P.O. Box 310, Menlo Park, Ca. 94025 Maine)s— address___ i a ge ee zip schooL_—_——— O regular subscription 0 student subscription O_siback issues (any mix) PEOPLE’S COMPUTER COMPANY is published 5 times during the school. Subscriptions begin with the first issue in the Fall. Single subscriptions — $4 for 5 issues [$5 out- side U.S.A.]. Group subscriptions, mailed all to the same address — 10 or more $3.00 each 30 or more $2.50 each 100 or more $2.00 each PLE Dear PCC, A friend and I have a small people’s computer project underway in Los Angeles. We currently have one teletype stalled in a public grammar school and are using an HP 2000 at the University of Southern California. The terminal is used for play and denystification (for teachers as well as kids) and some “teaching.” We are trying to involve teachers and kids in inventing-new pro- grams. We recently got 3 more teletypes which we want to place in the Venice Community. One will be in the public library, one in a free school and the third in public school classroom. The library location is unlike the schools in that it is a community center and we hope to have individuals and organizations in the community using the machine in addition to school children. While we have access to an HP 2000, we are having difficulty with phone costs, It turns out that we need $41 per month per terminal if we are to call from Venice to the computer; and even with free people, teletypes and time, $41 is hard to come up with. If any PCC reader knows of a mini computer which is gathering dust in some corporate backroom, we would certainly be open to a contribution or perhaps could trade services (pro- gramming, software design, yoga lessons, etc.) for hardware. We would like to get in touch with others in the LA area who share our interests even if they don’t know of any dusty PDP8's. Sincerely, Press 128 Park Pl bnd Parstintth blihinn brauch gejogen (fic) fiirgeben ond gefthriben. D, LXXVIII. begert/ond{d werden, Dies {eicht begrel Teutlche ond Latetnifehe (Griffeen: Wie die inn Gang. (cien ond inn gemenn 4 18 Dear People: i God damn the pusher man. ne And, while he’s (she's?) at it, may he (she) damn the two of you. | For the second time in as many weeks, I came down to see y'all ' (the first time to Berkeley) with the intention of doing interviews and putting together some kind of story on you, the PCC, computers in general or wherever my notes and interviews led me. And for the second time in two weeks I was seduced by those damned game-playing machines! = Bob set up Star Trek for me at 5:30 of a Thursday night, and I planned to play until seven, after he returned from dinner. Did he ever come back? I don’t know, truthfully. The next thing I remember is that somebody tapped me on the shoulder at 12:30 AM the following Not that it wasn’t fun. Not that it wasn’t an absolute ball, and not that I didn't wipe out 17 Klingons in 30 stardates and keep my 4 starbases intact (warmonger that I am), it’s just that I still haven't done my interviews and I still have nothing to tell an editor beyong that I spent a total of 28 hours so far just playing games with those seductive machines. This has got to stop. I will, in fact, be back one of these days (after calling first) to talk to the two of you about PCC. That is, after I can figure out a way to inure myself fromthe seductive call of a clattering teletype. Mugwumps and Hurkles indeed! In the meantime, may you live long and prosper. Sincerely, Rick Beban 999 END The price of having your activities written up in the Simulation/ Gaming/News as a new contributing editor may be that you will get an increase in requests from people like me wlio are looking for some assistance. Nevertheless, I read with some interest the description of what you've been doing and thought you might be the person to ask. What I’m looking for is: (a) The names of some games or simulations which teach or at least introduce people to basic components of planning and in our case, as you can see from the enclosed description, we are developing some approaches whereby local congregations engage in their own planning, submit certain information about themselves, and receive back a computer assisted list of resources — persons, media, and events — which should be of Jopenfs rf) di S ftp Dear Bob: What can you tell me about the People’s Computer Center? How is it organized? How big is it? What does it cost to run? What talent is on your staff and what is hired? How are you organized; are you a profit-making corporation or not-for profit? Part of another corporation or company, or part of an educational enterprise? How many terminals are you running on the Edu System 202 What's the population base within commuting distance of the computer center? assistance to them in the implementation of their plana What we've discovered with our initial round of 175 congregations is that we need a quick way to introduce some of the com- ponents of a planning/implementation cycle particularly computer assisted if possible, to pastors and lay leaders who are either deciding if they’re going to use such an approach or if they have decided how they can better get a grasp on what’s involved. (b) If no names of games come to mind, have you any clues as to how we might go about constructing such games? I’ve dabbled around in games a little and have attended one conference on simulation — so, I know some of the basic in- gredients involved. a Oy pine? catlalum “A So, that’s my story; can you be of any help? a ms Sincerely, ( I think the People’s Computer Center sounds both . worthwhile and fun and we might like to start one here if we had a little guidance. We had also in mind to offer low cost time share services by using a small computer and offering line connect time at very low rates within the local telephone calling area. Let us know if you have any experience with this kind of time share. I realize these questions are not very structured, but I don’t yet have enough information about your operation to ask questions in an orderly fashion. At this point, the best I can do is ask you to tell me what you did and how and why. Please let me hear from you soon, as I really wish this microphone were on a telephone and not a dictator. Sincerely, Kirtland H. Olson, P.E. The Harvard Group Some of us PCC people teach courses at University of California Extension. Here are descriptions and schedules and stuff — t yr sere 6° ce) VA (ola Robert N. Bacher U Be < & SH S 8 & Games Computers Play X 407 (2) Spend a weekend matching wits with a computer. Participants will play: CHOMP— & cookle-eating game; STARS and BAGELS—number-guessing games; MUGWAMP and HURKLE—two-dimensional hide and seek; ABAGEL and HANGMAN— word-guessing games; QUBiC—three- | dimensional tic-tac-toe; MARKET—a two- company product competition; POLICY— try to Influence national economic policy; LUNAR—try to iand on the moon; POLUT— experiment with a polluted lake, river, or pond; and many more. If you want to learn to program, you can do that too, then write your own games and try them on the computer. Games are simulation programs, and simulation and games are becoming Important functions of computers In education, business, politics, and many other areas. No previous computer experience necessary. BERKELEY: Oct. 20-21; 9 a.m. to 10 p.m., Sat.; 9 a.m. to 6:30 p.m., Sun.; room 120, Lawrence Hall of Science; $75, Includes computer time and all required materials. If you have questions, please telephone 642-1061 In Berkeley. Project Manager for Action Research Lutheran Church in America one _ ony ome a J gent “nore? $0 Computers in the Classroom X 402A (2) (Computer Sclence) A “hands-on” introduction to the use of computers In education. The course is conducted as an open classroom with learning centers designed to help partici- pants teach themselves about computers and how to use them in mathematics, science, social science, business, or Just for fun. Multi-Media Center: general Informa- tlon about computers, instructional! materials, sources of information, projects, funding. Instructional Materials Center: coples of materials in current use from publishers, computer manufacturers, edu- catlonal projects. Learn to Program Center: use of BASIC (the most commonly used computer language In schools) or PILOT (a new easy-to-learn language). Games and Simulation Center: match wits with a computer; games of skill, games of chance, games to learn by, simulation, computer-assisted Instruction. Discussion session and minl-lectures are conducted on demand and Include whatever topics are of Interest to participants. The course spans all grade levels—elementary, secondary, college. No previous computer experience Is required. At Lawrence Hall of Science Computer games, computer . Music, computer art, Star Trek, Spacewar, talk to Eliza or computers for people or bring your own topic! are the possibilities — Tuesday 1 — 3 PM Wednesday I — 3 PM or 3 —5 PM Thursday 1 — 3 PM or 3 —~ 5 PM whatever schedule you like. Liberate some kids from school! We'll set up special bicycle brigade. Or sign up for the “Dave Show” described elsewhere program (in BASIC). Or just buy computer time and do your own thing — to $2 per hour depending on age and other variables. WANT MORE INFO? CALL (415)323-6117 ® ~W Thursday and Friday are for school groups, students and teachers — bring a bunch € from your school! Saturday and Sunday are for everyone. University Extension will offera credit course in connection with the fair, focusing Ss on the computer as an educational resource. How to obtain computers for use in the schools and how to make knowledgeable decisions about computer systems are among the topics to be covered. A course meeting on Saturday morning, Sept. 22, and a post-session on Thursday evening, October 4, are planned. For more info, contact University Extension, 2223 Fulton St., Berkeley, CA., 94720. people’s computer center info Curious about PCC? Come on Thursday nite — it’s FREE! This is get to know us nite. Come on Thursday nites (7—9 PM) and play computer game’, rap about computers in the classroom Do-it-yourself-hands-on-courses. Sign up fora “‘course.”” Play computer games or learn BASIC or both or ??? 6times... 2 hours each time... $20, Arrange your own schedule. Here Come once a week for 6 weeks or twice a week for 3 weeks or COMPUTERLAND FOR TIME TRAVELERS: A Computer Fair Take a trip into your own future, Thursday thru Sunday, September 20—23, 9-5 Lots of computers to play with Mini-seminars. Real life experts RESERVOIR, ro) Snuzzty PEAK BLVD. will show how computers work and what they do Workshops — learn to program, design a computer circuit ... ve October 4 — 6, 1973 Minneapolis, Minnesota TILDEN PARK LAWRENCE HALL OF SCIENCE FIRST INTERNATIONAL CONVENTION ON OPTIONS IN PUBLIC EDUCATION The Myths and the Realities of Alternative Public Schools Sponsored by the National Consortium for Options in Public Education Choose from Six Alternative Programs Alternative Schools in Action The Politics of Change: Making Schools More Responsive to Community Needs Lifelong Learning Options: Alternative Futures for Public Education Starting Alternative Schools: Why and How New Designs for Learning: Roles, Processes, Resources New Evaluation for New Schools Plus Preconvention Activities, October 2—3, including visits to alternative schools For Information School courses for students from your school. Bring em by bus or carpool or on this page. This is a course for people who are serious about learning how to play games, learn BASIC, design your own games, zap out math homework... Younger people pay less than older people. From $1 per hour WORKSHOPS Starting soon — one day workshop for teachers and learners. “Math Games — Games to Learn Math from First Grade Up” Number, Stars, Trap, Bagels, Hurkel, Mugwump, Snark, Qubic, Caves, Wumpus, and Reverse. Match wits with a computer, with an- other person, with yourself. These mini- courses involve you in game playing with computers and people. PAIDOLS FIELD ROAR “Computer Critters” Teach someone to program using INCHWORM, LADYBUG and other COMPUTER CRITERS. Ex- pecially designed to show how the con- cepts of computer programming can be taught to very young children. Best ofa all, you don’t even need a computer! This space reserved for workshops not yet invented. Would you like to invent one? or suggest one for us to invent? We will probably start these workshops in October. For info, call us at 323-6117 or write to PCC, P.O. Drawer 310, Menlo Park, CA. 94025 ICOPE School of Education 328 Indiana University, Bloomington, Indiana 47401 PCC’s BASIC Programming Course (The Dave Show) Here’s your chance to learn BASIC, the most common educational computer language going. The course will meet once a week, for 10 weeks beginning sometime in September (probably Sept. 18, Call us for more info) We will probably offer two ‘‘sections’’, one in the afternoon and one in the evening, depending on how many of you sign up. Each week we will — = Present a few BASIC commands for you to exper- iment with. = Show you some programming techniques to get your ideas flowing. = Propose some problems (especially games to pro- gram) for you to work on if you wish. = Help you to plan and write program of your own choosing. There will be NO regular textbook, but — = We'll Xerox our class presentations for distribution. = We'll recommend “supplementary” study material on an individual basis. We have a good library of materials right here at PCC. = Getting your hands on the computer is the best way to learn, anyway. We have four terminals, plugged into two different computers, for you to use. Instructor — Dave Kaufman Other PCC staff Occasional guest appearances How to enroll for the course — CALL or WRITE Dave or Mary Jo People’s Computer Center 1921 Menalto Avenue Menlo Park, CA. 94025 323-6117 Enrollment for any one section (afternoon or evening) will be limited to 10 people maximum. We'll have the details of time worked out by June 1, hopefully, and we'll let everyone know. RSVP now! Make it easy on us... . One more thing, we almost forgot — Cost — $30 each person for the series. This covers materials, computer time, and instructors’ fees. a> (Pin LEO mI asses st azar Wet. 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WV BUY YOUR TV SET SOMETHING NICE, LIKE A COMPUTER or BUY A BRAIN FOR YOUR BOOB TUBE At the present time, most computers are owned by groups of people. Design efforts have been geared towards either (1) as much generality as possible or (2) performance of a single task. The result is that ac- cess to a computer is usually through some kind of organization, and that effective usage of a general purpose machine becomes a highly technical skill. The special purpose machines remain inaccessible except to the specialists responsible for their maintenance. These tendencies clash with the ‘‘dream’”’ of a computer in every home. . This proposal suggests the design and construction of a computer for use by the general public without the need for any technical training. If the retail price of such a system is less than $500, there are large marketing possibilities. The external view of the system may look like this: (Figure 5. The diagrammed system is not the minimum unit. The smallest unit could be the CPU + Memory + Keyboard. The user plugs in the memory-rom suitable for these needs. Many of the roms could be low-cost, due to the simplicity of the programs. Figure 1. External Appearance of the System Mainframe + Keyboard + Bus Interfaces + Power Supply I/O Box COSTS (with luck) MINIMUM UNIT $300 (keyboard + mainframe) RAM (1K x 16) 100 Sorren Avg STARTER SET OF ROMS 100 2? Go TO Tere $500 a SIMPLE 1/O UNIT $100 (ITY, TV, light pen, 8 bit) FANCY I/O UNIT $300 (+ coupler, casette, analog) Light pen 4 KEY IDEAS — (1) Separate the memory from the mainframe. (2) Standardize the I/O bus between mainframe and the memory (implies standard machine language). (3) Standardize the I/O bus between the mainframe and the “‘outside.”’ These ideas have been highly successful in the recorded music industry. List of Accessories (plug into I/O box) TV game controls, light pen, music generator, light show, automotive sensors, burglar and security sensors, “automated house” controls, tape casettes, acousticouplers, mass bubble memory,... Home TV set “We are on the verge of a major revolution in the computer field. This will occur as LS! microcomputer chips become widely available at a cost of $25 or so within the next several years. Intel has an 8 bit micro- computer chip now but both chip and support costs are still too high for widespread amateur use. The best advice for anyone who wants to build a home computer is to wait for the costs of such chips to drop. This should not take too long. We can also expect to see better chips for home use announced. Both computer and memory chips can be ex- pected with a combined cost under $700. Once the computer and memory chips are available, various 1/O attachments will be within the capability of most home builders. Right now the design, construction, and debug of a non-trivial computer using cheap TTL chips could be completed successfully by relatively few people. By the time they developed suitable ~ software for one of a kind machines the low cost microcomputer chips will be available. These will also have the advantage of a certain amount of free software support by the manufacturer. Home builders will also be able to exchange programs and 1/O device designs which is not possible with one of a kind computers. While waiting for microcomputer chip availability hardware oriented types could be playing with suitable 1/O device designs. For example, the following articles describe methods for recording data on standard audio tape recorders that are suitable for home use: “Putting Data On an Ordinary Audio Recorder,” The Electronic Engineer, May, 1972, page DC-9. “Ratio Recording for Lower Cassette Recorder Cost,” Computer Design, Dec. 1972, page 76. Homemade keyboards are also possible (re: Don Lancaster, “Low cost Keyboards,” Radio-Electronics, Feb. 1973.) Software oriented types should be thinking about interesting programs that require a minimum amount of memory (say 1K to 2K bytes) and are written in machine code. For this purpose it could be assumed that future cheap microcomputers will have the power of the-current Intel chip. A large number of such programs are possible but most ‘need in- vention (new games, light show control, etc.). This takes time and can make waiting for the new hardware less frustrating. It would be misleading to encourage attempts at building non-trivial home computer pre- Casette maturely. It will only frustrate the majority Coupler of amateurs and yield disappointments with resulting machine capability since suitable computer and memory chips are right around — the comer. The situation is similar to that of ae a year or so ago with calculators. If someone had started to design and build a 4 function calculator with cheap TTL chips, he would probably just be finishing something not quite as good as a current $70 LSI calculator. With a computer this sort of mistake is com- pounded since the builder will have to deve- lop all his software singlehandedly.” Qe Ylrclnleer Joe Weisbecker List of Desirable I/O Plugs ROM address, data, clock, Vcc RAM address, data, clock, Vcc INPUTS teletype 10, 20, 30 cps ; keyboard X and Y + switch sense (light pen) 8 bit asynchronus analog OUTPUTS teletype (or printer) CRT display (home video output) 8 bit asynchronus List of Possible ROMs (there will be thousands available) Languages BASIC, ALGOL, PILOT, LOGO Games TV games (i.e., Oddessy), Bagels, Conway Life Game, Racetrack Home Applications Auto tune-up, Form 1040, checkbook balance, calculator, (business and © scientific) Teletype simulator, burglar alarm, automated house, home studies courses Others General laboratory monitor, medical monitoring, heart pacer check up, schools science lab I would be most interested in discussions or other arrangements towards the realization of this idea. Gregory Yob 2296 Bryant Palo Alto, Ca. 326-4039 \ @ Ld fore Leal cyoce. Feu E ges L Wr gee, 47 ye Caaesae Zeer TAXMAN RUN TAXMAN HI, I'M THE TAXMAN. DO YOU "'ANT THE REGULATIONS C1l=YESs@=NO0)71 YOU TRY TO BEAT THE TAXMAN. WE START WITH A LIST OF WHOLE NUMBERS IN NUMERICAL ORDER C€YOU DECIDE HOW MANY). & YOU TAKE A NUMBER FROM THE LIST -- THE TAXMAN GETS ALL THE FACTORS OF YOUR NUMBER THAT APE STILL LEFT. YOUR NUMBER AND ALL ITS FACTORS ARE THEN DELETED FROM THE LIST. FOR EXAMPLE» SUPPOSE YOU WANT !9@ NUMBERS TO SE IN THE LIST. THEN THE LIST VOULD BE: 1 2 3 4 85 6 7 8 9 19 IF YOU TOOK 8s» THE TAXMAN WOULD GET Il, 2, AND 4 AND THE NEW LIST WOULD SE: 3 =) 6 7 9 18 THE TAXMAN MUST GET SOMETHING EVERY TIME SO YOU CAN ONLY PICK A NUMBER THAT HAS FACTORS LEFT. WHEN NON OF THE REMAINING NUMBERS HAS ANY FACTORS, THE TAXMAN GETS THEM! ! YOUR SCORE IS THE SUM OF THE NUMBERS YOU TAKE. IF YOU WANT TO GIVE UP. TAKE @. GOOD LUCK! HOw MANY NUMBERS DO YOU WANT IN THE LIST?1@ THE LIST IS: 1 2 3 4a Ss 6 7 8 9 18 YOU TAKE?8 YOUR TOTAL [S 86 I GET 1 2 4 MY TOTAL IS 7 YOU TAKE?9 YOUR TOTAL IS 17 I GET 3 MY TOTAL IS 19 ~TuaVxE Taps i oo Aon wy 7 avr egg OS. QOS NEW LIST: 5 6 7 12 t= Waa PiosS renee. 5 oan — - Z THERE ARE NO FACTORS OF 6 FOR ME. eK a X Ss a (Ss) FY) Go) ARE YOU TRYING TO SHORT-CHANGE THE TAXMAN? YOU TAKE?8 Cfo me Vcore or = 7 8 IS NOT IN THE LIST TRY AGAIN. Cry so 2 pez YOU TAKE?710 CAte- we, YOUR TOTAL IS 27 I GET 5 MY TOTAL IS 15 NEV LIST: 6 7 7 I GET 6 7 BECAUSE NO FACTORS OF ANY NUMBER ARE LEFT. MY TOTAL IS 28 TAXMAN 28 YOU 27 THE TAXMAN VINS. ~TAXMAX Max says, “I want to play TAXMAN so that I can get the maximum score for each list.” taxmin Minnie says, ’’! want to play TAXMAN so that ! can get the minimum score for each list.’”’ Met Is it always possible to beat the TAXMAN? TAXMAN : See {2,22 7 Jorn wart so 190) PRINT Ze Sor Ee” as / 102 PRINT Bre Pearce / 194 PRINT “His I'M THE TAXMAN.” - - 1806 PRINT “DO YOU WANT THE REGULATIONS (€1=5YESs0=NO)"S 106 INPUT 2 3 110 IF R=! THEN 909 126 REM #e* INITIALIZATION 122 GoSUa 809 124 REM *** THE HUMAN TAKES A NUMBER 126 G2SUa Ssu—A 128 REM *«** COMPUTE THE HUMAN'S AND TAXMAN'S TOTALS 138 6958 570 132 REM *** PRINT THE NEW LIST 134 GOSUS 699 136 REM *** CHECK IF ANY NUMBERS STILL HAVE FACTORS 138 GOSUB 659 148 IF M=1 THEN 126 142 REM *** FIND THE WINNER 144 GO9SUB 749 146 REM #*** AGAIN? 148 GOTO 753 496 REM 497 REM. *** THE HUMON MOVES 498 REM SA8 PRINT 502 PRINT 584 PRINT “YOU TAKE" 596 INPUT « 5@8 LET K=INTCK) $19 IF «K <= @ THEN 750 512 IF K <= N THEY 518 $14 PRINT Ks"1S VOT IN THE LIST -- TRY AGAIN." $16 GOTO 542 518 IF LOX3J=3 THEN 514 520 REM FIND ALL THE FACTORS S22 IF «>! THEN 530 524 PRINT “THERE ARE NO FACTORS OF"3K8""FOR MEe™ S26 PRINT “ARE YOU TRYING TO SHORT-CHANGE THE TAXMAN?" 528 GOTO SA2 $30 LET sO $32 FOR I=1 TO K/2 $34 IF LCIIJ=6 THEN S44 $36 IF K <> I®INTCK/I) THEN 544 538 LET M=M+1 ~ $48 LET TEiMIs1 $42 LET LC(11=0 S44 NEXT I S46 REM CHECX WHETHER THERE WERE ANY FACTORS 548 IF “=@ THEN 524 $50 LET LCKI=93 552 RETURN 566 REM S67 REM #*** COMPUTE THE HUMAN'S AND TAXMAN'S TOTALS 568 REM. . : : 570 LET Y=Y+x 572 PRINT "YOUR TOTAL IS"3Y 574 PRINT "I GET"™3 576 FOR 1l=1 TO ™ 578 PRINT TCIIs 588 LET Z=Z+TC1} S82 NEXT I 584° PRINT S86 PRINT “MY TOTAL I8S"3Z 588 RETURN 596 REM 597 REM €*¥*& PRINT THE VEW LIST 598 REM 600) PRINT 602 PRINT "NEW LIST=:"3 604 LET m=v 696 FOR I=1 TON 608 IF LCL1I=0 THEN 614 61G PRINT It 612 LET Mat 614 NEXT I ° 616 RETURN 646 REM ~ : 647 REM #*8@ CHECK IF ANY VUMSEXS STILL HAVE FACTORS 648 REM 649 REM CHECK IF THE LIST IS EMPTY 650 IF M=3 THEN 6915 ; 652 FOX I=N TO 4 STEP -! 654 FO? J=2 TO 172 656 IF LfEJI1=3 THEN 644 658 IF I <> J#INTCI7J) THEN 654 669 LeT M=1 662 RETURN 664 NEXT J 666 NEXT I ‘AGAIN CL=®YES,@=NO)?1 Sey 2 Caoce 668 ~ 673 672 674 676 676 680 662 684 686 688 6923 696 497 698 TAG 2 794 7136 738 710 T46 Ta7 748 7158 752 154 756 758 T4623 196 197 7398 B28 BAa2 Baa B26 838 616 g12 814 816 818 820 822 624 826 828 839 832 834 836 838 B48 B42 B44 896 B97 898 982 901 962 994 906 998 918 912 914 916 918 920 922 924 926 928 939 932 934 936 938 949 g9a2 944 946 948 958 999 REM T PRINT PRINT FO? L= IF LCI PRINT LET Z2= NEXT 1 PRINT PRINT LET M= RETURN REM REM * REM PRINT IF Z>Y PRINT RETURN PRINT “TAKMAN'IZ3"* RETURN REM REM * REM PRINT PRINT PRINT INPUT IF K=9 GOTO 1 REM REM al REM PRINT PRINT INPUT LET N= IF N < IF N < PRINT GITO 8 DIM LC LET Y= LET Z= PRINT PRINT FOR I= PRINT LET LC NEXT I IF Nel PRINT PRINT PRINT “yousys" HE TAKMAN GETS THE REST OF THE NUMBERS "I GET "s 1 TON 3=9 THEN 682 Is Zell " BECAUSE ND FACTORS OF ANY NUMSER ARE LEFT." "MY TOTAL IS"*3Z a ** FINO THE WINNER THEN 748 TAXMAN" 5Zt"* YOU WIN !reir THE TAXMAN WINS." youvsy.," *« AGAIN? “AGAIN CL=YESsB=NO0"3 az THEN 999 / 22 a* INITIALIZATION “HOW “MANY NUMBERS DO YOU WANT IN THE LIST*'s N INT ON) = § TAEN 999 = $3 THEN 816 "AT THIS TIME, a3 593,TCI9SI 2 a a REGULATIONS ALLOW A MAXIMUM OF 59 NIMBERS." “THE LIST IS2"3 1 TON 13 IJ=1 THEN 844 "HOW VERY GENEROUS OF YOU TO FORFEIT ALL TO THE TAXM4N." "TAXMAN 1 YoU @ THE TAXMAN WINS) GOTO 752 RETURN REM REM REM PRINT PRINT PRINT PRINT PRINT PRINT PRINT PRINT PRINT PRINT PRINT PRINT PRINT PRINT PRINT PRINT PRINT PRINT PRINT PRINT PRINT PRINT PRINT PRINT PRINT PRINT GOTO JI END HOW MANY NUMBERS DO YOU WANT IN THE LIST?16 aS THE LIST IS: 1 2 3 4 5 6 7 9 a} 12 13 14 5 16 17 18 YOU TAKE? “ete INSTRUCTIONS "YOU TRY TO BEAT THE TAXMAN." “WE START WITH A LIST OF WHOLE NUMBERS IN NUMERICAL” “ORDER CYOU DECIDE HOW MANY)” "YOU TAKE A NUMBER FROM THE LIST -- THE TAXMAN GETS" "ALL THE FACTORS 9F YOUR NUMBER THAT ARE STILL LEFT.” "YOUR NUMBER AND ALL ITS FACTORS ARE THEN DELETED" “FROM THE LIST." “FOR EXAMPLE, SUPPOSE YOU WANT 10 NUMBERS TO BE IN THE LIST." “THEN THE LIST WOULD BE: 1 2 3 4 5 6 7 8 9 19" “IF YOU TOOK 8» THE TAXMAN “IQULD GET 1» 2» AND 4" “AND THE NEW LIST WOULD BE: 3 5 6 7 9 19" ; “THE TAXMAN MUST GET SOMETHING EVERY TIME SO YOU CAN" “ONLY PICK A NUMBER THAT HAS FACTORS LEFT." “WHEN NONE OF THE REMAINING NUMBERS HAS ANY FACTORS»" “THE TAXMAN GETS THEM! !" "yQU SCORE IS THE SUM OF THE NUMBERS YOU TAKE." "IF YOU WANT TO GIVE UP» TAKE 3." "GOOD LUCK!" —_ 22 N <\ ™~ Nee Ne Support Max and Minnie in their struggle with the TAXMAN. Show them that they are not forgotten — remember to play TAXMAX and TAXMIN so that you can send advice. Mail numerical results, hints, strategies, whatever, to ‘5 Eee, TAXMAN c/o PCC P.O. Box 310 = Menlo Park, Ca 94025 WY, apap PAPA Spapappqporpy | y f ; , i A GUIDE TO TEACHING ABOUT COMPUTERS IN SECONDARY SCHOOLS ... the Most up-to-date and thorough guide to the use of computers in Secondary Schools a written by DONALD SPENCER Abacus Computer Corporation, 1973 bbs inside and it LOOKS like a dull book from the same course. But READ it ... and the book says a lot that will appeal to the neophyte computer educator . Asa matter of fact it packs one hell of a lot of good information into its 135 pages. If you’re looking for all the “gizmo” words and rationale, etc. to convince your administration you need a computer OR if you suddenly have a system and don’t know what to do with it, you should get this book. Don Spencer has apparently read all that 10 years worth of computer education has provided in journals, etc. and crunched it into this book. I chuckled as I read his paraphrase of an old article that EVERYONE uses in speeches and articles. He did a good job. My main concern is that for all his knowledge, Don never took a stand in this book on any contemporary issues in Computer Education. For instance, one current debate is over which languages to use in secondary schools. PCC has taken a stand (in case you missed it, we LOVE BASIC) and documented our position and reasons. Why didn’t Spencer give more details and take a position? He also didn’t even mention who the primary hardware vendors are that educators should deal with ... matter of fact, with the exception of IBM and DEC, he didn’t even mention any hardware suppliers. “The perfect text for methods courses on teaching about secondary school computer science ... ”’ (is there such a course somewhere), says the jacket. That objective caused the author to devote two chapters to ‘‘The Teacher and the Student’”’, and “Planning the Class Sessions’. Both chapters read like a bad Education Course text ... The First Day ... Lesson Plans ... Bah. Forget these two but do go on. Chapter 3 devotes 8 pages to HOW to use a computer in Algebra, Geometry, Trig, etc. classes. One sample program is used with each. But no real rationale is used for using computers instead of the old manual way other than the old cliche that ‘‘computers are here to stay” and everyone should know something about them. No factual data documenting improved learning. No data supporting the notion that it turns kids on to learning. I shouldn’t blame the author since no one I know of has documented either point. Isn’t it about time SOMEONE DID? Games -? ... hardly mentioned at all except that junior high kids like to write game programs! On to the good stuff. Chapters 6, 8 and 9 offer a huge resource list of free and inexpensive materials,films, and textbooks. I doubt that Spencer reviewed them all before he included them in his book. Some are oldies, some goodies and many that are new and fresh. Certainly the neophyte will get a lot of value from these lists. IBM and other listed resources will go bananas if you write for all the materials listed. Conclusion: This is a nice straight book that can be used and en- joyed by traditional classroom teachers. I like to think that we computer teachers are not traditional by any sense of the imagina- tion and thereby we have a dichotomy, as regards this book. If you're a beginner, you NEED this book. If you're teaching a methods course that touches on computer education, this is the ONLY book around. Either way, the book only gives you good general information. If you want Fact, Figures, experienced Opinion, keep up your subscription to PCC! I wish they would have printed it softbound so it would sell for $1.95 0rso... LF ~SEGB<- A STUDY OF REGIONAL COMPUTER NETWORKS, Feb. 1973 | University Computer Center University of Iowa Iowa City, Iowa 52242 Price $2.25 COCCI chckcksckckets SOSTSISDS SSA Ee tctctichchesttctsstecthicts sbectoects etoctateectietectt chet cts % : jverything you ever wanted to know about computer networks is contained in this 257 page volume. Look at this table of contents: Chapter 1 THE REGIONAL NETWORK: What is a Regional Center?; Development of Regional Networks Chapter 2 WHY REGIONAL NETWORKS: Service Advantages; Economic Advantages : Chapter 3 FEASIBILITY OF NETWORKS: Commitment to Co- operate; Geographic Considerations; Financial Consider- ations; Organization of the Network 4 OPERATING POLICY: Service; Center User Support; Financial Support; Governing the Center 5 ESTABLISHING THE NETWORK: Motivation ;Institu- tional Planning; Facility Planning; System Planning 6. FINANCIAL CONSIDERATIONS: Central Facility - Costs; Central Facility - Revenue; Participating Institu- tions - Costs; Participating Institutions - Revenues 7 NETWORK IMPACT: Impact upon the Central Facility; Impact upon Participating Institutions Chapter 8 USESOF NETWORK COMPUTING: Academic Uses of Computing; Administrative Uses of Computing Chapter 9 COMMUNICATIONS: Transmission of Data; Common Carrier Facilities; Special Telephone Services; Planning the Communications Segment of a Network Chapter 10 NETWORK PARAMETERS: Factors Relative to Net- work Data; Factors Relative to Network Operations Chapter 11 SELECTED COMPUTER NETWORKS: The University of Iowa Regional Computer Center; Southwest Regional Educational Computer Network; The Dartmouth Col- ledge Regional College Consortium; The North Carolina Educational Computing Service; The Middle Atlantic Educational and Research Center Chapter 12 SUMMARY APPENDIX GLOSSARY BIBLIOGRAPHY Chapter Chapter Chapter Chapter This study, financed by NSF funds,‘undertook the study of regional computer networks serving institutions of higher education.’’ The investigators gained first hand knowledge of about % of the 20 regional networks in existence. After going through the ritual of | defining a “‘regional computer network” they provide an in-depth analysis (100 pages) of five such centers (see Table of Contents). Even though this report is oriented to college users, we think it pro- vides excellent information for anyone contemplating a computer purchase, be it for a local school, a school district, or a school consort- ium (group of schools), The authors have detailed all: the why’s of going with a regional center. They discuss the economic advantages, the geographic prob- lems to consider and offer some interesting insight into financial and organizational structure. One thing we enjoyed was the lack of ‘‘moral persuasion.” The authors discussed both sides of the issues ... problems and advantages ... and made no “recommendations” regarding the choice of hardware one will have to face. The installations discussed in-depth tended to be BIGGIES ... IBM 370/165, CDC 6600-style, full service capability, to large numbers of users. They do mention a DECSYSTEM 10 instal- lation in California, with some details. Still ... the questions raised, the points brought up will apply to you, too, even if you're just look- ing to byy a little Edusystem 10. Get this report ... it’s good. bs Section! INTRODUCTION Section IV PSYCHOLOGICAL CONSIDERATIONS 1. The Inf tion Wind V7. User Psychology DESIGN OF MAN-COMPUTER DIALOGUES 2 eaiat Maneicicss: Os 18. Response Time Requirements Written by James Martin a 3 Categories of Terminal Operators 19. Human Channel and Buffer Capacity Price $15 95 20. The Creative Operator es : . 21. Display Encoding ae pages, illustrated Section] | ALPHANUMERIC DIALOGUES entice- ies i i i tice-Hall Series in Automatic Computation ia. Natural LenguayeBldlogie Section V OPERATORS WITHOUT TRAINING 5. Dialogue with Programming we : 6. Man-Machine Dislogues on Commercial Systems 22. The Totally Naive Operator 7. Twenty-Three Techniques for Alphanumeric Keyboard 23. The Untrained Operator Displeys 24. Computer Assisted Instruction 8. Contro! Functions 25. Information Control Rooms 9. Should it be Built into the Hardware? 26. Terminals for Management 10. Dialogue with a Light Pen This book gives a very thorough overview of the kinds of human- 11. Compater'Data Entry Section VI = IMPLEMENTATION CONSIDERATIONS computer interactive systems and languages available. The table 27. Control of User Errors of contents shows that the book (which is mostly examples of Seeton #1. DIALOGUES WITH SOUND AND GRAPHICS 28. When Failures Occur such systems/languages, with a moderate amount of philosophy 12. The Uses of Pictures * ig Seated Zs “ . eos Ca | fe ialogue Program jenerators and psychology added) is divided and subdivided well, so you os shams aici 31. Bullet-Proofing = r% i . irapl or Vesi i shouldn't have any trouble finding your area of specialty and 16. Symbolic Representation In Graphics 32. Simulation of the Man-Machine Interface digging right in. The references seem to be for those systems 16. Voice Answerback Systems used as examples. Appendix —_—A Psychiatrist Talks to Eliza Martin writes for the industry audience, in particular the people an excellent introduction to APL (an unusual and fascinating computer who're deciding what type of computer storage and retrieval language) system to build/buy. at least two conversations with ELIZA, the computer program that impersonates a rogerian psychonanalyst There’s not a large amount of detail on how such systems are build. It’s mostly the outlines and general considerations that are given. several excellent chapters on what to remember while you tre designing your own system a fictitious cable TV hookup that connects you to a travel agency's computer where, for free, you can preview likely (or just plain flight- of-fancy) vacation spots I came across a few sections that I though were fun, like — My recommendation — For the reader that wants to know about a variety of interactive systems or to see someone else’s summary of “amportant points to keep in mind.” © Oo C00 OBO O& ag o £00 © oC © Z oO 5a Be. o 2 re) oS oO Ono oO (oe) 1 2 & Goo So 2 } can © Co 2 Oo 4 S S = Bao Oo 3 3 3 3 BO 5oc 3 C22 B00 SB 8 S00 A cell's state will change according to a set of transition rules that apply simul- Robert T. Wainwright — Editor and Publisher taneously to every cell in the space. These rules are based on both the current 1280 Edcris Road state of the cell and also the collective state-of its neighbors and need only con- Yorktown Heights, NY 10598 sider and be defined for a cell going from empty to full (birth) or from full to . empty (death). These possible combinations of state change are shown here. LIFELINE is a quarterly newsletter about John Horton Conway’s incredible game, LIFE. Here isa sample from LIFELINE #5, Sept. 1972. The possible transitions LIFE is based on cellular automata theory and uses the two-dimensional square Space which is simply a matrix or grid. Each square or cell within this grid has time time = t+ 1 two possible states: either empty or full (that is, occupied with a ‘bit’). Each , cell has a set of eight surrounding neighbor cells that can influence its own state. The space The states The neighborhood In{nin. an edge or orthogonal ie In{n'n{ neighbor a corner or diagonal neighbor a cell Conway’s specific rules are the key to LIFE and will now be described: When Conway originally stated his rules, he presented a third rule for survivals Births: each empty cell with exactly 3 neighbors whose cells are full (con- but here we have included it with the death rule since it is implied by same. It tain a bit) is a birth cell. A bit is placed in it for the next move. is very important to understand that all births and deaths occur simultaneously. Deaths: each full cell (containing a bit) requires 2 OR 3 neighbors to sur- Together shay eeastiture a single move, or as we shall call it, a generation, in the vive for the next move. Every bit with four or more neighbors complete Life history of an initial pattern which may be constructed.of cells oc- dies from overpopulation and every bit with one or no neighbors cupied with any arrangement of bits. Any given pattern will then change its dies from isolation. state in discrete steps by recursively applying Conway's rules. rr tT TTT TIT TTT yo Tit [jo TTT dT dThdT Ld Td fog TUT TT fol tt Carry on! What’s next? | | tol TT fofelol [ Jol Jol T | lof TT lololol | T fol fol | | | lagi} | | | Jolofol T Jololol | TT TTT lof fof T fof fof J Jol [| lot | fole} fojo} | aee8 | fof TT lofofo} | ft fof jo} | | | jojafo}_ 220000000 00000000 00eecnee0 sO we X\ \ As CAI usage grows, face-to-face contacts of persons in the field are needed to foster Program exchanges, diverse pedagogical approaches, and software/course- ware compatibility. While formal CAI conferences minimally serve such functions, more frequent and informal gatherings can better stimulate a flow of information. These views led to an informal meeting of CAI users, researchers, and developers in the San Francisco Bay area in July 1972. A proposal for a-monthly get together to discuss topics of interest was met with enthusiasm, and the CAI Seminar has conjoined regularly since. The still-growing mailing list’ has over 100 names; about 40—60 persons attend each session. A summary of the professional affiliations of the participants is given in Table 1 to indicate the diversity of groups attracted to the meetings. Subjects discussed at the seminars are based on results of an August 1972 interest survey. Participants were asked to rank 14 CAI topics to indicate areas of in- terest, Some ranked several items as first or second choice, some ranked all 14 items, and others merely marked items without ranking. Table 2 summarizes . the data for ranks 1—3 of all topics. As the table indicates, the CAI subjects of teaching and curriculum development are of most concem to participants. This interest is demonstrated in seminar discussions. Author languages are another topic of concern, parti- cularly with reference as to how they facilitate or hinder curriculum development. A questionaire distributed in February attempted to determine the range of educational uses of computers and the variety of author languages used by the CAI researchers in the Bay Area. A large percentage of the group has been developing versions of PILOT (PYLON, NYLON, MINIPILOT) or of BASIC in order to teach computer programming to young children. Other pro- gramming languages commonly used for instructional purposes include APL, Coursewriter, IDF (Hewlett- Packard), LISP, LOGO, SMALLTALK, (Xerox), and SNOBOL. The general use of BASIC and PILOT-like languages has encouraged a swap-shop of programs stored at SRI. 199¢00 esqace nonoaan =i TAN ae = Overviews of HP’s activities were given by staff members; demonstrations of the HP9830, the HP author language IDF, and a variety of courses. Hewlett-Packard (Cupertino) UC Med Center {San Francisco) Overviews of the Center’s CAI concerns were followed by demonstrations of courses dealing with medical diagnosis, training nurses in decision making Principles, etc. People’s Computer Company (Meolo Park) ; _ Participants had a chance to explore the varlety of games and simulations available to the public at a nominal fee. (Editors Note: And drink beer and rap with people and generally mill around.] Future meetings are scheduled at the Education Research and Development Center at Stanford University and Xerox Research Center in Palo Alto. In general, the activities of the Participants focus on pro- viding campus or “store front” facilities at. which people of all ages can interact with a computer. In order to provide some details of the kinds of things the seminar Participants are doing, we have attempted to sketch the work of six representative groups. DeAnza College. DeAnza College’s CAI activities involve staff from the Art department as well as the data processing division. Currently four teletypewriter terminals linked to the IMSSS PDP-10 at Stantord University are being used to teach computer programming. A grant from the Northern California Computer Network supports research on programming computer graphics and the use of the PYLON language. By the end of summer, 1973, courses in design, art appreciation and art history, as well as a program for generating fabric designs, will be abailable, Hewlett-Packard. HP designs and builds mini-computer systems for education, At present HP offers computers with time-sharing BASIC for up to 32 terminals. These systems offer CAI programs for mathematics drill and Practice as well as curriculum distri- buted by Computer Curriculum Corporation. HP has also imple- mented the Instructional Dialogue Facility, an interactive authoring capability, and has formed a user group to encourage program exchanges. Institute for Mathematical Studies in the Social Sciences. /MSSS has developed CA! instructional systems for teaching elementary arithmetic, logic, computer Programming, problem-solving, reading, Many seminar participants are with organizations able to host the seminar and have volunteered to do so. Thus the structure of the seminar is informal: the host group notifies the members and plans the format of the next meeting. There have been 10 seminar meetings to date. The following summary does not reflect the important Personal contact aspect of the sessions, but lists other main activities. SRI (Mento Park) Attendees introduced themselves, described CAI areas of interest/re- search. Possible topics, formats, and sites for future meetings were dis- cussed, SRI (Mento Park) Report on workshop on “The Use of Computers in Education” held in Italy in July 1972, informal discussion on criteria for author languages. Creative Teaching Center (Mt. View) Panel discussion on “Realistic Uses of the Computer in the Classroom.” Change to examine commercially available materials, such as math games and books. Lawrence Hall Survey of the major computer-educa- of Science (UC tional activities at the Hall, including Berkeley) games, robot, simulations, plotter scope, and tone box. Followed by an open disucssion. Institute for Many demonstrations, including courses Mathematical in math, logic, problem-solving, reading, calculus, and music theory (an organ is connected to their PDP-10). Studies in the Social Sciences (Stanford U) SRI (Mento Park) Speakers addressed 4 types of languages for use as CAI author languages: LOGO, BASIC, PILOT, and ALGOL-like or assembly languages. Discussion focused on comparing and contrasting the dif- ferent types of languages from the view- point of users such as programmers, teachers, and students. SRI (Menlo Park) learning. Thay Area people wishing to be included on the mailing list should notify Phyllis Cole, J203, Stanford Research Institute, Mento Park, CA, 94025, (415)326-6200 x3669 Marvin Minsky of the Artificial Intelligence Lab at MIT spoke on the contributions of Computer Science concepts to theories of foreign languages (Russian, German, French and Bulgarian}, and language arts for the deaf. These systems were designed to run on teletypewriters; they are programmed in SAIL, LISP, oras- sembly code for a DEC PDP—10. Basic CAI research is also carried out in designing dialogue-tutorial systems for-elementary mathematics; analyzing the speeck of English, French, and Chinese children; synthesizing speech; and analyzing the cost- effectiveness of CAI. Lawrence Hall of Science. The people at Lawrence Hall teach kids to use and program computers including a Nova 800, HP2000B, HP3000, and a Wang 3300. Time on these machines is rented to groups such as the Langley Porter Institute (UC Medical Center) and the Golden Gate Montessori School in San Francisco. There are also open houses and classes for young children on Saturdays. Lawrence Hall has a large library of games, simulations and general purpose languages written by and for these children to use. [See Page 3 of this issue for info on Computerland for Time Travelers — A Computer Fair to be held at Lawrence Hall, September 20 — 23, 1973.] Stanford Research Institute. The Education Laboratory at SRI carries out an internally funded Program in developing hardware and software that supports research in teaching in the affective domain, experiments in the teaching of abstract concepts, the establishment of a library of CAI materials, and the development of methods for reducing CAI costs. Curricula running on teletypewriters are written in PYLON or BASIC using terminals from Tymshare, Incorporated and the Lawrence Hall of Science. CAT display programs, written in Euclid, an SRI Algol-like compiler, were designed to facilitate development of inductive reasoning. University of California Medical Center. The steff of the office of Information Systems provides consultation and assistance to faculty in the schools of medicine, dentistry, nursing and pharmacy. Using PILOT, which was developed at UC Medical Center, course material is being prepared in dental history-taking, decision-making in nursing, selt- evaluation In pharmacology, and psychiatric consultation training. Most work is done with an IBM 360/50; experi- ments are being conducted with a Datapoint 2200, Regional CAI seminars of the nature we have just des- cribed serve as an informative meeting ground for educators and computer scientists. The enthusiasm for the monthly seminars stems from the fruitful exchange of ideas among people interested in educa- tional uses of computers, We are interested in hearing from people who wish to start CAI seminars or who have already done so. Topic Author Table 1: Professional Affiliations of Seminar Participants Private Companies Behaviordyne Call Computer Computer Curriculum Corporation Creative Teaching Center Data General Universities and Colleges California State, Hayward DeAnza College Diablo Valley College College of Marin Pacitic Union College Datamation Sonoma State Dean Hall Associates Stanford University Dymax t Chemistry Department Hewlett-Packard, Cupertino Computation Center Honeywell Computer Science Department interaction Associates Tymshare, Incorporated Westinghouse Learning Press Xerox Research Center School Districts and Schools other than College level Golden Gate Montessori School Palo Alto Unified School District Ravenswood Unified School District Woodrow Wilson HS, EDP Resource Center Private or Nonprofit Research Institutes Institute for the Study of Human Knowledge Langley Porter People’s Computer Company Resource One Stanford Research Institute Education R & D Center Ed. Psych Department IMSSS University of California Berkeley CS and EE Depts. Berkeley Radiation Lab Berkeley, University Extension Institute of Human Learning Lewrence Hall of Science San Francisco Medical Center Santa Cruz University of Manitoba University of the Pacific University of Washington Rank >3 unspecified languages XXXXXXXX Biofeedback and CAI CAI and affect CAI & the handicapped CAI systems design Curriculum development XXXAXAXXAAXKHM AX KKK Learning styles ; XXXXXXXXK Marketing, costs, etc. XXXX Modeling XXXXXXXXXX Natural languages ? XXXXXXX Peripherals XXXXXKKKX */ Problem solving XXXX XXXXXXXXXX € Simulation xx XXXX XXXXXXXXXXX Teaching XXXXXXXXXXKXX AXXXX XXXXXXXX ' Table 2: Summary of CAI Interest Survey Data*, August 1972 * 51 forms (70% of the August mailing list) were returned. <"~ . | i?) w > < ) | wm mw > < rs) | Ze) (23) > < 3) I “ za] > < s) { wn sa] > < rs) ! wa wm > < cS) | 4 > < oO I i? 7] 5 < 1S) | wn s < oO i] wn 5 < 1S) | nn =a) > < 1e) | CAVES — CAVES — CAVES - CAVES — CAVES <8 — CAVES — CAVES — CAVES — CAVES — Hi! My name is David Kaufman, and I wrote CAVES] last issue. This time I’m back with two more pr eons I’ve written in the CAVES series. Hope you like them! - THEN, b MEANS YOU'RE IN CAVERN #« HO’ MANY TUNNELS?5 THEY LEAD 70 #@ 2 YOU'RE IN CAVERN #@ HOw MANY TUNNELS?2 THEY LEAD TO «# 7 YOU'RE IN CAVERN # HOW MANY TUNNELS? 1 THEY LEAD To # 9 YOU'RE IN CAVERN # HOV MANY TUNNELS7@ YOU'RE IN CAYERN # HOW MANY TUNDELS?2 THEY LEAD TO # 16 YOU'RE IN CAVERN #@ HOW MANY TUNNELS?@ YOU'RE IN CAVERN #@ HOW MANY TUNNELS?@ YOU'RE IN CAVERN #¢ HOW MANY TUNNELS?2 THEY LEAD TO # 12 YOU'RE IN CAVERN #@ HOW MANY TUNNELS? 1 THEY LEAD TO # 14 YOU'RE IN CAVERN «@ HOW MANY TUNNELS?9 YOU'RE IN CAVERN # HO"! MANY TUNNELS?2 THEY LEAD TO # 15 YOU'RE IN CAVERN # HOW WANY TUNNELS?76 — > —SO mE YOU CAN EXPLORE THEM, OR ASK A FRIEND TO FIND HIS A GOOD IDEA IS TO MAKE A MAP AS YOU GO ALONG, SO YOU CAN SEE WHAT YOUR CAVES LOOK LIKE W LEADING TO OTHER CAVERNS A DEADEND CAVERN. i 43 ea es e & 2 Why did the program go down to # 2 first ? 8 7 — For the same reason it goes to ff 7 before #8 Cavern ##{8? Why fui did the program choose #8 next? 3 <= Back to the second level. 15 ™ Ie = leone. Zh ae as ii au iii ca ininFOANS DO YOU WANT AN INTRODUCTION (1=YES, THIS GAME Is JUST LIKE CAVES1, EXCEPT YOU SET UP THE CAVES WAY QUT OF TUNNELS @ TUNNELS OTHERWISE, TA YOU CAN HAVE 1,2,3,4 OR 5 TUNNELS — CAVES — CAVES — CAVES — CAVES _ ... ANDTHERESTISLIKECAVES].. < — SHAVO — SHAVO — SHAVO — SHAVO — SHAVO — SHAVO — SHAVD — SHAVOD — SHAVD — SHAVD — SHAVO — CAVES — CAVES — CAVES — CAVES — CAVES — CAVES — CAVES — CAVES — CAVES — CAVES — CAVES — Seo) WELCOME TO THE Caves i> q INTRODUCTION ¢1=YES, 9=NO?1 THIS GAHIZ 1S LIKE CAVES! AND CAVES2 EXCEPT YOU CAN SET UP THE CAVES ANY WAY YOU LIKE. DIFFERENT ‘ TUNNELS CAN LEAD TO THE SAME CAVERN, OR YOUR CAVERNS @: CAN FORM LOOPS LIKE #412 - #13 - #19 - #12 =ACH CAVERN HAS A NUMBER OF TUNNELS LEADING TO OTHER CAVERNS - @ TUNNELS MEANS A DEADEND CAVERN. OTHERWISE, YOU CAN HAVE 152,.3-4 OR 5S TUNNELS WHEN YOU'RE FINISHED, ASK A&A FRIEND TO FIND HIS Way OUT ¥ A GOOD IDEA IS TO MAKE A MAP AS YOU GO ALONG, SO YOU CAN SEE WHAT YOUR CAVES LOOK LIKE é GooD a 7 q "YOUWE IN CAVENN @ 1 YOU'RE IN CAVERN # 3 fA : / HOW MANY TUNNELS?3 HOW MANY TUNNELS7?72 LED GO) ONE AT A TIME: ONE AT A TIME: 22 a7 23 24 78 YOU'RE IN CAVERN # 1 #2 43 ea ARE WHERE YOU CAN GO WHERE NEXT?4 . YOU'RE IN CAVERN # 7 YOU'RE IN CAVERN # 2 HOW MANY TUNNELS?71 HOW MANY TUNNELS72 ONE AT A TIME: . ONE AT A TIME? ?1le : ; YOU'RE IN CAVERN # 4 a t YOU'RE IN CAVERN @ 12 YOU'RE IN CAVERN # 5 ot 8s ARE WHERE YOU CAN GO WHERE NEXT?76& SHAW — SHAVO — SHAVO — SHAVO — SHAVO — SHAVO — SHAVO — SHAVO — ONE AT A TIME: YOU'RE IN CAVERN # B #3 e112 #13 #40 ARE WHERE YOU CAN GO VHERE NEXT?12 HOW MANY TUNNELS?1 HOW MANY TUNNELS?2 ONE AT A TIME: 79 218 22 YOU*RE If] CAVERN # 8 HOW MANY TUNNELS? 2 YOU'RE IN CAVERN # 12 47 72 #8 ARE WHERE YOU CAN GO WHERE NEXT?2 ONE AT A TIME?s YOU'RE IN CAVERN # 9 712- “HOW MANY TUNNELS76 213 YOU'RE IN CAVERN # 2 au a) “6 412 ARE WHERE YOU CAN GO HOW MANY TUNNELS?@ WHERE NEXT?1 YOU'RE IN CAVERN # & { YOU'RE IN CAVERN # 1 YOU"RE IN CAVERN # 108 YOU"RE IN CAVERN # 13 HOW MANY TUNNELS?78 YOU'RE IN CAVERN #@ 6 HOW MANY TUNNELS? 1 MNO’ MANY TUNNELS?1 #2 ¢ 3 @#a ARE WHERE YOU CAN GO ONE AT A TINE: ONE AT A TIME? WHERE NEXT?3 711 78 YOU'RE IN CAVERN # it HOW MANY TUNNELS? THE CAVES ARE COMPLETE EXCEPT FOR ONE SMALL THING- THEY NEED A ROOM THAT LEADS TO THE OUTSIDE. YOU'RE IN CAVERN # 3 a | #7 8 ARE VHERE YOU CAN GO WHERE NEXT?78 YOU'RE IN CAVERN # 8 #3 *12 #13 e4 ARE WHERE YOU CAN GO WHERE NEXT713 111 SUNLIGHT !1f WHICH ROOM # WILL THAT ONE BE? 13 WHEN YOU'RE READY, TYPE ANY NUMBER +e. REPORTERS i } eee ft! FRESH AIR !t!! ] S < wm ” i ie) > < ieyl mn | (?) > < mi [7 ) I ie) > < ley mn 1 QO > | tJ n I S < ies MN | ig! > < ti n | i?) > < tH n | oO > < ies] n | ®) > < td n | “BETCHA YA CAN’T SETUP A CAVE THAT LOOKS LIKE THIS There will soon be a booklet available, called “USING CAVES 1,2 AND 3” with listings of the three programs, plus sample games and ideas for working with the CAVES. Price $1.50 . A paper = of each program is also available,in BASIC, guarranteed to.run on any HP 2000 series machine. There are no string variables nor file statements, so with minor mo ifications, they should be un- derstood by any other machine that speaks BASIC. Price $3 per tape. Thanks for visiting THE CAVES ! I'll be back next issue with some more CAVES programs. IT also nope to start talking about how the CAVES programs are put together. They're all built out of a common core or subroutines called TREE SUBROUTINES I'll be showing you how these work, and how you can design your own programs with them. See you next issue ! — SHAVO — SHAVD — SHAVO — SHAVO — a — SHAVO — SHAVO — SHAVO — SHAVO — Pe wee ene cecameenaseansesesscnaseanasesasesssssscuse Prrrrry se neeenn cone saennasacesssenessessscsaasee aunanece Seton we men cena teens eRe meea eee ee see EET SOE BES OOS Eee Se ESE Eewememeneeseese LACE isa project of the University of Wisconsin — La Crosse Computer Center designed to bring computers to Wisconsin's college and secondary school classrooms. LACE stands for La Crosse Area Computers in Education, but geographically, the project now spans nearlya third of Wisconsin and reaches into Minnesota as well. 14 The project began in early 1970 when our computer center director, Jack Storlie, began to investigate the possibility of bringing computers into college and secondary school classrooms. Different techniques were examined, and it was decided that timeshared computing offered the greatest potential to these educational users. In late 1970 and early 1971, Jack Storlie and John Nierengarten began to promote sucha system. Many area school administrators endorsed and supported the project. - When the project began, the university was not using timesharing and only a handful of high schools in the state used or had access to such systems. One of the prime reasons for forming LACE was to offer such facilities to smaller schools and districts. Since then, both large and small schools and colleges have become involved with the project. Currently ten UW - La Crosse departments are using 12 terminals on campus and 14 off-campus institutions are participating. A staff of two programmers, two operators, a User Relations Coordinator, under the direction of John Nierengarten, Computer Center Coordinator of Academic Services support the project at present. Growth has been rapid and future expansion is planned. Philosophy The LACE project was begun by the UW - La Crosse Computer Cen- ter to bring computing to the classroom. A basic belief is that the computer is an important part of modern society, and high school and college students should have some direct exposure to computers as a part of their education. Since they are likely to come into con- tact with the computer in many aspects of their daily lives, it is nec- essary that they become somewhat familiar with the nature and oper- ation of these devices. Asa result the major thrust of the program is to provide academic computing for students. Aside from the “familiarity” aspect, the computer is an extremely powerful tool, and its application can be seen in nearly every academ- ic discipline. The LACE project encourages the use of the computer not only in mathematics and the physical sciences, but in all high school and college academic disciplines. LACE and its users have developed applications in biology, business, chemistry, mathematics, physics, agriculture, English, social studies, music, and other areas. While there are more applications in mathe- matics and the sciences, many applications have been and are being developed in non-mathematical disciplines. The LACE staff devotes considerable time and effort to developing new applications in these non-mathematical areas. Hardware Systems and Communications Support The center acquired its first timeshared computer, a Hewlett-Packard HP 2000A, in December 1971 and official operation of the network began in January 1972. At that time there were ten remote termi- nals serving six UW - La Crosse campus departments and four area high schools. A year later, the HP 2000A was upgraded to a HP 2000C, a machine with nearly double the capacity of the A model. After converting to a High Speed HP 2000C in August 1973, the sys- tem became capable of serving terminals with speeds from ten to thir- ty characters per second, in addition to having nearly ten million bytes of storage on line. Of the 32 ports available on the C model, 28 are now in operation. LACE serves a very large area in which academic timesharing was not available previously. This contribution is unique. Many think that to have access to a timeshared machine, an acoustic coupler and tele- phone dial service is always used. However, when many users are nearly 100 air miles away, as with LACE, long distance tolls cost a fortune and a suitable alternative to dail-up communication must be found. Most LACE subscribers use leased-line communications to the central site computer in La Crosse. In addition to keeping costs at a minimum, this method has the advantage of low noise and no dialing is required. Portability is sacrificed, but this can be compensated for by locating multiple telephone jacks :in the school building. The stan- dard terminal for most LACE users, the ASR-33 teletype, keeps the cost down. Some additional devices can be hooked up by arrangement with LACE’s communications carrier, the Wisconsin Bell Telephone Com- pany. Because La Crosse and much of the surrounding area is served by independent telephone companies, Wisconsin Bell has aided LACE immeasurably by serving as the ‘‘communication’s coordinator” with these companies in addition to providing the necessary communica- tions. Applications LACE subscribers use the terminal for a wide variety of applications. A summary of these follows. Computer and Programming Instruction. This is LACE’s largest ap- plication area. Most LACE high schools teach one or more courses in computing or incorporate computing units in their math curricu- lum. The university’s computer science department makes extensive use of LACE terminal facilities for course work, and the secondary education department provides nearly all of its graduates with some instruction on the computer. Teacher Computing Aids. Many teachers use systems programs to average grades and to do general calculations. Some experimentation is also being done with computerized record keeping. Enhancement of Instruction and General Problem Solving. Hand computation is frequently “dog work’’ that prevents a student from seeing concepts. Once the student learns to do the necessary calcu- lations, it is often best to free him of this burden. For example, the UW - La Crosse Chemistry Department has programmed the compu- ter to do the laboratory calculations for some courses, freeing the students for additional experimental work. Another example is the UW - La Crosse Secondary Education De- partment’s extensive use of Flander’s Interaction Analysis, a teacher evaluation technique that would be very difficult to do by hand. Simulation. With simulation, a teacher uses a role-playing “‘game”’ in which the students “simulate” some real life process. A labora- tory experience can thus be created where none could otherwise ex- ist. Computer simulations are available in business, social studies, bi- ology, chemistry, physics and other areas. Because of the wide subject range of these tools and their use bya team of students, computer use is extended to many more students than could actually sit-at the terminal at one time. Since this medi- um is an important one, LACE has made an extensive effort to make good simulations available to its users. All of the Huntington II pro- grams are available on the systems as well as a large number from other sources. (Ed. For info on Huntington II see PCC Vol 1 No 1.) Computer Assisted Instruction (CAI). \nterest in CAI started when the project began. Users have written many stand-alone CAI pro- grams in BASIC in such areas as gymnastics and tumbling, on-line statistical tests, elementary mathematics, spelling, sentence structure and others. At present LACE is developing applications with Hew- lett-Packard’s standard CAI packages. Work is being done with the Instructional Dialogue Facility and one user, the Onalaska School District, is making use of Mathematics Drill and Practice in an exper- imental summer program. Administrative Uses. Although the terminal is not suitable for cer- tain administrative uses, especially those involving large volumes of - data, users can benefit from a package of administrative programs that includes salary schedule simulation (costing) and enrollment projections. PARTICIPATION IN THE LACE PROJECT Preparation of Teachers and Staff University of Wisconsin - La Crosse, through the LACE project, pro- vides a full program toward staff preparation. Workshops in the use of terminals, some at user schools, are conducted to get schools started on the program. Frequently, schools have one or more teach- ers with a computer background who are able to provide the neces- sary leadership for their school’s program. These are usually ade- quate to start the program, but to insure its ulitmate success, more extensive training is needed. From LACE’s beginning the university has supported the project with various course offerings. Most significant is ED 475/SEC ED 675, “Computers in Education”, a one-semester, three-credit course that can be taken for undergraduate or graduate credit. It has been offered on campus nearly every semester (at times accessible to teachers) and will soon be offered through extension. Prerequesites are minimal. It has been specifically designed for the LACE project and similar programs and is intended to be not merely a computer programming course, but a comprehensive survey of the use of com- puters in eduaction. It is strongly recommended that teachers from participating schools take the course, for leadership is even more nec- essary than technical knowledge. In addition, the UW- La Crosse Computer Science Department offers several courses. Most directly connected with the project is Compu- ter Science (CPTS) 124, ‘Conversational Computing’’, which can be taken for two undergraduate credits. In cooperation with the Secon- dary Education Deaprtment, Computer Science will offer a graduate course in ‘‘Computer Assisted Instruction (CAt)” in winter semester 1973-74. Continuing Support Once a school has joined the system, LACE continues its support by Providing pamphlets and a system newsletter, PUNCHLINE, which is - now circulated nationally. Schools are also entitled to belong to the Hewlett-Packard Educational Users Group and can thus receive the user group newsletter plus valuable reference manuals. At the time a school joins LACE, the school is asked to identify a co- ordinator. He provides the necessary liaison between LACE and his school on all matters pertaining to instruction. In addition, he pro- vides some indispensable leadership in implementing the program. In most schools he is assisted by a local implementation-evaluation com- mittee in the early stages. LACE also offers new workshops on the UW - La Crosse campus each semester, and will present in-service training at participating schools whenever possible. LACE users also host forums, or informal users’ meetings, at which items of mutual interest are discussed. Communications are possible through the computer and subscribers make use of this to keep in touch and request available services. The UW - La Crosse Computer Center maintains program libraries for the LACE computer and will perform certain utility tasks on request. UT Costs Cost information follows. Two noteworthy items should also be mentioned. First, a free three-month trial period is available for schools considering participating in the program. Second, since LACE is a service, costs incurred by public schools can be partially reimbursed under the Wisconsin state aid program. : A dedicated port provides the users with access to the machine 24 hours a day, except for periods of system maintenance. With two- port sharing or another sharing agreement the users involved share the resources of one dedicated port. - One-time connect charge of one-hundred thirty-six dollars ($136) is charged to each new user to cover the cost of installing terminals and telephone lines. This charge is not repeated unless there is a discon- nect/re-connect. LACE 73 ® Chippewa Falls Wausau . East West UW-Marathon Center Wisconsin Rapids Assumption ® Independence 2 Onalaska La Crescent ® Royall La Crosse Central Logan : Viterbo College Uw _- La Crosse Business Administration (2) Computer Center Computer Science (3) Secondary Education (2) Physical Education Chemistry The LACE Project is administered by the Academic Services Sec- tion of the University of Wisconsin - La Crosse Computer Center. The LACE Projcet is administered by the Academic Services Section of the University of Wisconsin - La Crosse Computer Center. If you would like further information, write to John Nierengarten or John Storlie at: Computer Center University of Wisconsin - La Crosse La Crosse,,Wisconsin 54601 QE } ROA FLOAER bY JOSE MCCURMAEK (4727751. ROM PRINIS A PLCTURK OF A PLISERs MAKES LINKS SY USING TRENDS REA eesCUPYHLUKT LATSaeexY JISL MUCONNACKS*® DUM AST72b Stole Ptl2a 2Zedleatad e' ~~ REX DECIDE Hod “ANY s ABSTINTC2- oes ul=Lieent AEM CHITCALIZE TREYD WARLASLES (5 + TH AND PISEITIONS OF 4°S FOR f=1 TU A TUL Limes Th[cLia-? WC CPMSSHINTOLSORNDOADTD POF Royal Aan Sunnyvale Ca, Y Cam pet CO )Ppary ataos7 Saeesrnaganncsagose@ REX PRINT FLIER POT FOR (#1 T) 6 PRIMT TAMISI-CEIPSELeLS+2eC tm 2ed WEXT U FOR Zel TI D4 AtCls72t= = ~ FoR t= TIA REM SET TREND VARCABLES TO BOUNCE (F NBCCESARY tF wtl<$ THEN 295 Peop /es Dear Sirs Meise 7. We 6, aioe Here - 15 2 O program = which . pet NES Out an ITTASE « Ths : UF wtfiezs Tasu 322 is IN 2. 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GIVEN THE VALUES OF B AND K THE FOLLOWING SUBROUTINE WILL PACK THE WHEN WE RAN THIS PROGRAM ON THE COMPUTER WE USE WE GOT : = 30 ¥ IN THIS ARTICLE ME WILL EXPLORE WAYS IN WHICH WE CAN EXPRESS EY the BRON An me ore ne ae Co ale dae <0 DATA IN VERY COMPACT YAYS INSIDE THE COMPUTER. BEFORE READING 07 BURTHER RUN THE: FOLLOWING PROGRAM OW YOUR COMPUTER 3 SUPPOSE WE HAVE A SET OF NUMBERS WHICH ARE ALL LESS THAN SOME 3 ig jar Sup VALUE Bs AND WE WANT TO FIND THE MAXIMUM NUMBER K OF THESE oo 4 ee ta an , VALUES THAT CAN BE PACKED INTO A SINGLE VARIABLE. THIS 1S oe aan ‘ “FOUND BY SOLVING THE FOLLOWING EQUATION FOR K : 49 LET UsT=1 * \. BtK <= 2tS G9 50 IF T=U THEN 90 w= —_ Oo—= - a a eo WHERE S IS THE SECOND MAGIC NUMBER PRINTED OUT BY THE ABOVE ea eae ae % PROGRAM. THE FOLLOWING BASIC STATEMENT WILL PRINT OUT K : 90 PRINT "THE LARGEST INTEGER I CAN STORE IS "sm jl cesta hee aan | | 193 PRINT "WHICH 1S TYO TO THE "3S-13" MINUS ONE.” CSTE OE NE, ANE RSREOE G2) LOG CES) 119 END ¥ ON OUR SYSTEM S=23. FOR THE EXAMPLE ABOVE B=19 AND THE ABOVE i=) RUN Me YN see VALUES STORED IN A LIST D INTO A SINGLE VARIABLE N ¢ F \ THE LARGEST INTEGER I CAN STORE 15 8+38861E+96 IB he Con ata PACKING GLGORTTHM sou WHICH IS TUO TO THE 23 MINUS ONE. 1026 FOR I=! TO K 1938 LET N=N*B+D(I) 1949 NEXT I 1858 RETURN THIS TELLS WHAT SIZE "BOXES" OUR BASIC SYSTEM USES FOR STORING NUMBERS. EVERY TIME WE USE A VARIABLE We ARE USING A BOX OF THIS SIZE NO MATTER HOW LARGE A NUMBER WE ACTUALLY PUT IN THE BOX. WHEN WE USE AN ARRAY WE HAVE A WHOLE BUNCH OF BOXES OF THIS SIZE. MANY TIMES VE DO NOT "USE UP" ALL THE ROOM THAT IS AVAILABLE IN THE BOX. ON A MINI-COMPUTER, WHERE SPACE IS SCARCE, OF COURSE WE ALSO NEED A WAY TO UNPACK THE VALUES AND THE FOLLOWING SUBROUTINE WILL DO THE TRICK : - 2000 REM *** UNPACKING ALGORITHM *** 2610 LeT TaN a =) Z : 3 Zz 5 8 I = 2 S wn: g --) 5 [om i= = B =f E ICLE WE VILL EXAMINE TECHNIQUES FOR USING THE EXTRA SPACE IN THE THINK OF THE DIGITS AS FORMING A SINGLE NUMBER, IN THIS CASE THE NUMBER WOULD BE 1973. THIS IS A VERY USEFUL TECHNIQUE, WHICH IS CALLED COMPACTION, AND THE PROCESS OF TAKING SEVERAL THINGS AND STUFFING THEM INTO A SINGLE BOX IS CALLED PACKING. THIS TECHNIQUE IS ESPECIALLY VALUABLE IF THERE ARE LOTS OF SMALL NUMBERS USED AS DATA BY OUR PROGRAM, FOR EXAMPLE A MATRIX CONTAIN-~ ING ONLY @'S AND 1'S CAN BE REDUCED IN SIZE BY A FACTOR OF 23, PROVIDING WE ARE WILLING TO GO TO THE TROUBLE TO DO THE NECESSARY PACKING AND UNPACKING. IF WE HAVE LISTS THAT ARE LONGER THAN K_ : SAY LENGTH Ls WE COMPUTE M=-INT(=-L/K) AND STORE THEM IN A LIST OF PACKED NUMBERS N OF LENGTH Me TO STORE OR FETCH SOME ELEMENT J IN THAT LIST WE FIRST COMPUTE P=INT((J-1)/K)+1 AND Q=J-P*K+K+1 . P IS THE ELEMENT OF N THAT THE VALUE IS PACKED INTO AND @ IS THE ELEMENT OF D THAT WILL CONTAIN THAT VALUE WHEN NCP) IS UNPACKED. IF WE WISHED TO ALTER ONE OF THE VALUES IN THE LIST THE PROCEDEURE WOULD BE : 1» FIND P AND Q@ 3 2+ UNPACK NCP) 3 3. SET D(Q@) TO THE NEW VALUE $ 4. PACK D BACK INTO NCP). te w w u VARIABLE BOXES". 2828 FOR I=1 TO K 5 SUPPOSE WE HAD A LIST OF FOUR DIGITS : D¢1)sD(2).D(3),D¢4) SUCH AS ints ne Se Neen SO 8 1292743 « ONE WAY OF STORING THESE FOUR DIGITS YOULD'Z= TO 2059 LET T=T-D(1)*U te KEEP THEM IN FOUR SEPARATE BOXES, FOR EXAMPLE IN AN ARRAY OF 2060 NEXT 1 ~ hy D e A ER Y of E NE : FOUR ELEMENTS. ANOTHER VAY, WHICH ONLY USES ONE BOX, IS TO a070 FETURN 8 & g ax LET'S TAXE A LOOK AT HOW THE LIST 159,7,3 1S PACKED INTO 1973. FIRST OF ALL, SINCE WE KNOW THAT THE NUMBERS IN THE LIST ARE DIGITS WE KNOW THAT THEY ARE ALWAYS LESS THAN 19. SINCE THIS IS TRUE WE KNOW THAT WE CAN THINK OF THEM AS FORMING A NUMERAL WRITTEN IN BASE 1%. THEREFORE WE KNOW THAT WE, CAN EXPRESS THE COMPACT NUMBER (N) USING THE FOLLOWING EQUATION : » programs and problems. We welcome suggestions for topics of interest to you.] N=19t3*DC1)+1982*D(2)410t1*D(3)+101O*D(4). IN FACT WE DO NOT HAVE TO RESTRICT OURSELVES TO BASE 1G. IF; FOR INSTANCE, WE HAD TWO TWO-DIGIT NUMBERS : 19 AND 73 WE COULD THINK OF THEM AS FORMING A NUMERAL IN BASE 199 : IT IS ALSO POSSIBLE TO PACK AND UNPACK VALUES WHICH ARE NOT ALL THE SAME SIZE (1.E.s LESS THAN THE SAME B) AS LONG AS THE MAXIMUM N=160t1*D(1)+190+0*D(2) : VALUES FOR EACH ELEMENT ARE KNOWN, BUT IT IS TOO COMPLICATED TO ; DESCRIBE HERE, AND I WILL LEAVE IT AS AN THe CEUERGWNER by marc le brun [Each issue we will present an “advanced” with explanations, examples | aaa Somebody told me about Alister Macintyre so I wrote him & asked him for information about science fiction games — well, now I’m overwhelmed with new information and it keeps coming. Looks like we will have an Alister Macintyre page every issue for awhile. b.a. Thousands of humans from earth are exploring the Universe, devel- oping the resources of distant solar systems, and resolving conflicts with alien beings. The space ships used to reach these far flung des- tinations are Space Travel Games enjoyed all over our planet. These games present an opportunity to gain insights into gravity, momen- tum, and multiple dimensions, but are played because they are so en- joyable. Excluding Time Travel and Fantasy Games, which are equal- ly popular, the three major categories of Science Fiction Games are: Tactical Space War Games which delve into the mechanics of maneu- vering individual space ships in a simple conflict situation; /nterstellar Diplomacy Games which are enjoyable due to the inter-action of many players rather than the details of space travel; and Campaign Strategy Games which encompass both extremes and involve the eco- nomics of space. Most major game companies manufacture Science Fiction Games, which are available at many toy stores, for example: Countdown (E. S. Lowe Co.) Children race to build a space ship. Situation-7 and Thunderbird (Parker Brothers) Family games. Plo y (3 M) Strategy game for 2-4 players. However, many such games are very abstract or depend upon luck, because comercial companies must appeal to the mass public to successfully market their games in most retail stores. Space travel enthusiasts, and Science Fiction fans seeking challenging games with some relevance to space travel as we know or predict it, should look to the specialized or amateur game companies for intellectual stimulation. Space ship pilots consult simple charts each game turn to see how much their ship directions are changed by gravity, causing an ellipti- cal pattern after several moves, because each ship’s momentum is al- tered only by acceleration, deceleration, or collision. This occurs on the circular game board of Revolt/, (Imperial inventors is currently seeking a manufacturer for this game.) in which the moon is revolv- ing about the earth which in turn is revolving about the sun. The rules cover meters, construction of space stations, and astroblemes. Revolt! is enjoyed at many game conventions in the Midwest. Raumkrieg is a popular little 3-D game for any number of players, featuring even more realistic rules for momentum and acceleration. Each player starts with one flagship, which can capture enemy ships, two battlecruisers with unlimited range parallel to the coordinate ax- es, and five scouts with very limited destnictive ranges. The game re- quires an umpire and moves are usually made at one week intervals. Raumkrieg has been taken off the market, and will be replaced by a different tactical space game. For info, contact Flying Buffalo, Inc., P.O. Box 1467, Scottsdale Az 85252. Columbus Ohio gamers have enjoyed a Star Trek game (Starship En- terprise) using AMT models for many years but now Louis Zocchi _ (388 Montana, Victorville Ca 92392) has developed a Star Trek game that can also be enjoyed on your home black & white TV set! Lou is selling his Alien Space Battle Manual for only $4.00 which includes the complete rules, Star Trek ships, and information on some of his other games. Spartan International plans to sell the TV attachment within a year. Meanwhile the TV version may be played at many Spartan Game Conventions across the country. WS May "73 issue — Page 5 BUTTON, BUTTON, who’s got the button? REVERSE The computer creates a series Future issue Page ??? May ’73 issue Page 4 of connected caverns and you try to find your way out into the sunlight. You can choose three levels of difficulty. TAPE PRICE $2 MUGWUMP April ’73 issue Page 3 The MUGWUMP is a close relative of the HURKLE and also lives on a 10-by-10 grid. For each guess, you’re told TRAP February ’73 issue Page 8 between them. TAPE PRICE $2 Seven friends sit in a circle and one has the button. If you guess him/her, you win! Oth- erwise, he/she may pass the button. TAPE PRICE $2 »> TAPE PRICE $4 _ CAVES2 This ish Page 12 SEE FOR YOURSELF! iN TAPE PRICE $4 “& CAVES3 SUNSIGN . This ish Page 13 Future issue Page ??? TURN TO PAGE 13 WHAT’S YOUR NAME? TAPE PRICE $4 WHAT’S YOUR SUNSIGN? WUMPUS Ss Program then prints out a per- : : Future issues Page 22? sonalized pattern for you. TAPE PRICE $3 > >. CHOMP) February ’73 issue Page 9 Any # of players take turns eat- ing from a rectangular cookie until the last piece (the poisoned piece) is eaten. You choose the size of each bite. TAPE PRICE $3 MAKE CHECKS OR MONEY ORDERS TO US: PEOPLE'S COMPUTER COMPANY P.O. BOX 310 2 MENLO PARK, CALIFORNIA 94025 The WUMPUS lives in a con- nected set of caves. You hunt him with crooked arrows and watch out for bottomless pits and SUPERBATS! TAPE PRICE $4 Each turn, you give two numbers. dt Yourre told if the target is TRAPped y PRICE $2 LETTER October ’72 issue Can you guess which letter or lower than the target. The lowest 9 digits are put in a scrambled list and you try to orderthem. Each move, you take the first n numbers in the list and REVERSE them! TAPE PRICE $2 — DATAPERF, INC. P.O. Box 5748, Stony Brook, N.Y. 11790 guaranteed. Free illustrated litera- Only $2.75 each. Quantity Dis- counts Available. Satisfaction ture. Page 11 (A-Z) the computer has ran- domly chosen? For each guess ~ you're told if you were higher Information on Propane and Methane Energy Prepared by Fred Moore 4rBrveatian Weleorne 492d Atenstde dee, Mane Pri la P7085 Ras-s35=5 Methane Production e Predicting Methane Production from Waste Chemical Composition: 4 £ a b n a b n a b x CuH.O. +(n = — = >) H:0 »(* —-—+ 5 eo: +(5 = = ~ Ver, 4 2 2 8 4 2 8 4 Predicting Methane Production from Waste Stabilization: One pound BOD: or COD stabilized = 5.62 cubic feet CH, (STP) A few problems with methane generation and use as a fuel: 1. Obtaining and collecting sources of agricultural wastes in large volume (e.g., chicken manure). 2. Mixing of slurry, controlling rate of input, and breaking-up scum formations. 3. Heating and insulating digester to maintain chamber at 85 - 95 degrees F. 4. Start-up wait of two months. However, the sludge from another digester will lessen the time. 5. Collecting the bio-gas generated ina floating tank or other container. 6. Piping gas to burner or stove for cooking, heating water, etc. 7. For use as a fuel in internal combustion engines: A. Because bio-gas is approx. 70% methane, removal of the carbon dioxide, hydrogen sulfide, and water vapor makes for more efficient engine operation. B. Methane has a low fuel value (960 BTU per cubic foot). Compared to gasoline or propane a greater volume of methane is needed for equivalent engine performance. For vehicles, such a large tank may not be practical. Compressing the gas will reduce the volume, however: C. Compression to liquify methane requires a SOOO psi compressor designed for flammable gases, a fuel tank to withstand the high pressure, a pressure relief valve, and lock-off valve. D. A regulator, aircraft quality hoses, and a converter will be needed to make use of methane that is under high pressure. 8. Removal of sludge from digester and use as fertilizer or in algae ponds. 9. Safe engineering practices must be followed because as little as 12% methane in air is explosive. ACETIC ACID Methane Pathways in methane fermentation Some information sources on methane gas production: Methane Digesters for Fuel Gas and Fertilizer, Spring 1973 Newsletter 3, 46 Pages,, $3 New Alchemy Institute - West 15 West Anapamu, Santa Barbara, Ca. 93101 A.M. Buswell, et al. Anaerobic Fermentations (includes instructions for making two models) hs MESING \linois State Water Survey Bulletin 32 (1936) The New Alchemy Institute - East f CH,+ COz Box 432, Woods Hole, Mass. 02543 L. Anderson Energy Potential from Organic Wastes: A review of the quantities and Sources, Bureau of Mines Information Circular 8549, U.S. Dept of Interior John E.Myhre, Maggies Farm Palouse, Washington 99161 Vohn worked with Ram Bux Singh at a dairy farm in Vermont, building a bio-gas demonstration plant at a cost of $600 excludingJabor, The gas is used to heat water.) NT EPFLUE H.A. Barker Biological Formation of Methane Industrial and Engineering Chemistry 48 p 1438-1442 (1956) H.H. Hunt & W.N. Clarke, Sr. Design and Operation of the First Digester Gas Turbine in the USA, Presented at the Water Pollution Control Federation Meeting, N.Y, Oct 12,1967 Methane generator built by Les Auerbach ! Il-Rand Compressed Natural Gas : cohecat Wale ge nae CONVENTIONAL PROCESS Vaniouter Duel Fuel System, Ingersoll-Rand Co. 1971 comer of Walnut and Virginia; Berkeley, Ca. will be teac! G.H. Nelson, et al., Decomposition and oe ner u i i i : a to and operating s eaten on building sl hd Cornstalks Under Anasrabie Conditions at i er bab alles oie Jan 1939 V 13, & Dec 1939 V 14. Antioch College West 149 9th Street, San Francisco, Ca. 12 200:7 -Bisthane beneeate i des info drawn from GN. Acharya Preparation of Fuel Gas & Manure, EFFLUENT Dr. S.G. Kasbekar Gas From Animal Dung - Ordance pedaier) eb . id ‘ox copy of Bio-Gas Plants — Their Installation , Operation, Maintenance and Use by M.A. Idnani & C.N. Acharya : trdisa Council of Agriculture Research, New Delhi. obtainable from VITA, Inc. 3706 Rhode Island Ave. Mt. Rainier, Maryland 20822 L. Auerbach, B. Olkowski, B. Katz A Homesite Power Unit: Methane Generator 1973, 70 pages, about $3. avail ble f Bill Olkowski os 1307 Acton , Berkeley, Ca. 94706 An experimental bio-gas digestor built by Steve Ridenour (now teaks and needs repair). Contact: Steve Kafka, Chadwick Farm Manager Physical Planning & Construction, Carriage House U.C.S.C., Santa Clara, Ca. 95064 RETURN SLUDGE Hodiw cea u “he img -Gas-Vioe Dads Fig. Rodale Press, Emmaus, Pa. 18049 ANAEROBIC CONTACT PROCESS ; Cross-section Or Gas heldue, Show q Gas-Vioe Dadi Fig-B Sept-Oct 1971 p 18 Biological Treatment of Poultry Manure Reduces Pollution ee Fe Jan-Feb 1972 p 20 The Bio-Gas Plant: Generatin . G Meth T Jan-Feb 1972 P6 Anaerobic Digestion of Solid fbi wn ibonn Organic Weiter March-April 1972 p 12 Building a Bio-Gas Plant qudes To suerosi) coven Above watve- Vine Perry L. McCarty The Biochemistry of Methane Fermentation Using C-14 Traces 1965 Journal Water Poll. Control Fed., 37(2): 178-92 Perry L. McCarty Anaerobic Waste Treatment Fu Public Works v 95 n 9, 10,11, 12. REDNESS Sept 1964 p 107-112 Oct 1964 p 123-126 Nov 1964 p 91-94 Dec 1964 p 95-99 (microbiology and chemistry) g g 4 wads OW CIRCUM LR- Ram Bux Singh Bio-Gas Plant 1971, Gobar Gas Research Station y Z (aceor coreg, Ajitmal, Etawah, Utter Pradesh, India . ld Z Harold B. Gotaas 1956 Composting Z Ram Bux Singh Some Experiments with Bio-Gas World Health Organization Z 1971, Gobar Gas Research Station 1211 Geneva 27, Switzerland Y Ajitmal, Etawah, U.P, India ~——s (out of print or nee available in U.S. : Zi to our knowledge Alternative sources of Energy PKR ? EEL. les Don Marier Route 1 Box 368 OFT Use of Sewage Gas as City Gas : Reiwroncsd -c orentt Minong, Wisconsin 54859 Sewage Works Journal eucouee WAlls, a3 bottom (bi-monthy newsletter, short articles, Page July 1930 p 424 Use of Sewage Gas as City Gas = Gr masovany olastes inde some on methane generation) , V8n 1,1936 p 57-62 Operation of Sludge Gas Engines SURFACE GUN comtet Montag, V18n1,1946 p17 Digester Gas for Automobiles me J / aA V 20n5,1948 Commercial Utilization of Waste Digester Gas ——___—> . A ENGINE HIGH-PHESSURE COMPRESSOR C.&. Keefer and H. Kratz Digesting Sewage Sludge at its Optimum pH and Temp. {Retariiiecly TANK, . bs asad 2 Engineering News-Record 102 p 103-105 (1929) a, Pe E.P. Taiganides Anaerobic Digestion of Poultry Manure CJ] 1 1963 World’s Poultry Science Journal 19(4) E.P. Taiganides, et al., Anaerobic Ougestion of Hog Wastes Journal Agriculture Engin. Research 8(4) cot ina G. Rosenberg Methane Production from Farm wastes as a Source of Tractor Fuel ~ [| 1952 J. Min. Agric. (england) 58:487-94 K. Imhoff & C. Keefer S/udge Gas as Fuel for Motor Vehicles RAL MATERIA [ALGae } j j = 1952 Wat. Sewage Wks. 99:284 . “. DIGESTER GAS OUTLET, COOKING A.M, Boswell Operation of Anaerobic Fermentation Plants WATER CC _) Industrial and Engineering Chemistry, V 42 n 4 April 1950 colds Wise TUE - UNIT STORAGE Mother Earth News i TANK P.O.Box 38 ao pst Madison, Ohio 44057 = WATER 2 THEHMOSTAT ig5°F) “-CONCENSA- issue 3p 44 Now... Electricty from manure gases 3. eee - TION TRAP HEAT issue 3 p 45-53 How to generate power from garbage TEN! EFFLUENT LIGHT issue 8 p 9 Harold Bate and his marvelous chicken-powered car : ‘ “ issue 10 p 14-19 The marvelous chicken powered motorcar 3 issue 12 p 28-31 Gobar Gas THERMC : issue 15 p 78 Jerry Freidberg on Harold Bate sTaT @ = issue 18 p 7 The Plowboy interview with Ram Bux Singh f1acr: re issue 20 p 48-49 Modest experiment in methane gas production See =RON STORAGE TANK —_ — —. SS > = ; ~ f0O-GAS PL fA FOR COLD CLIMATIC “AREAS ; OR 2800 CUBIC FEET GAS PER pay IS acne 4. gy” Jj { ; : ZLy Ww . SS or — 3 a c\) J (Ct tears poem, Y Y) DUP ERMA ENT PD Puwcmanae .~ come MW G-L-

, vy) ! t . cou STAND “54 > > { ~~ —telwatee COU BuProRT W oncet——> » t ae >, I y) = es i] a I or , SS Pet SS) Lax ; ¥ Sod Sune ! 5 Pa Hoaven meen] | Hy any H H 4 rE DESIGnED w& Ki H ANY stuney | L if # RASC t__ee 5 . 4] f peesteons ye | R) zs EY — ealemsesre | Caan eur emed > Ce ra wteennmat ~ GBOSAR GAL ATAEARCH BIATION ‘y = ae aorTmate avawan wm : = ees = ng ys = — sneer = = : H) £2 > Propane Sources of information on converting a motor vehicle to run on propane gas: R.W. McJones & R_J. Corbeil Natural Gas Fueled Vehicles LP equipment Places: Exhaust Emissions and Operational Characteristics Society of Automotive Engineers, Inc. Two Pennsylvania Plaza) New York, N.Y, 10001 Propane Equipment Co. National LP-Gas Association mail to: P.O.Box 236 : 79 West Monroe Street JERRY KIT -~contains a convertor, jet, hoses, Shrewsbury, N.J.07701 Chicago, Illinois 60603 fittings and manual. (No tank). Specify make, location: 11 Apple St. model, & horsepower of vehicle and send $70 New Shrewsbury, NJ. 07724 Teeco Products tel. 201-747-3795 1440 N. Burton Place to Jerry Friedberg, Arrakis Volkswagon, Box 531, Point Arena, Ca. 95468 Anaheim, Ca, 92803 Sun Oil Co. - Dx Division - LP Gas Propane Sales and Equipment Co. Mot pa ed eee 18 cane Fone ats 123 West Emma 2691 East 11 th Avenue {installation instructions, costs, tools,etc.) | Springdale, Arkansas Hialeah, Florida 33013 , ' i tel, 501-751-4771 tel. 305-836-3200 Sun Oil Co. Dx Division - LP Gas 517 South Wood West Memphis, Arkansas tel. 501-RE5-2313 Storage & Handling Liquetied Petroleum Gases 1969 NFPA no. 58 National Fire Protection Association 60 Batterymarch St., Boston, Mass. 02110 The Information Network is in the process of putting together a listing of information sources on other alternative energy devices. If you have built (or know someone who has built) a low-cost windpower or solar energy unit, please let us know. Thanks. Pacific Gas Co. 8451 Gerber Road Sacramento, Ca. 95828 tel. 916-682-2151 Carl Abell Butane-Propane Power Manual,’ The Chilton Company Chestnut & 56th Street, Philadelphia, Pa. p300 $5. Earth Move P.O.Box 252 Winchester, Mass. 01890 In some areas, propane is not as available to new customers as to established buyers. Check with your local propane dealer about this. Price of propane may be going up. i hicle will qualify you for the six Also only approved standard conversion on your vehicle will q yy sbialionenaeeciseiny cents per gallon tax rebate. Fora list of over 8000 LP places, write: 500 Hyacinth : Highland Park, Itlinois a. he L \ ] . INCHWORM learned the program — then we told him to RUN it. He did and here is the result. : e Hi, INCHWORM fan. You recall, of course, that INCHWORM’s home is in square Al of an 8 by 8 universe, like this — And INCHWORM, after “drawing”’ the box, ended up at home in square Al. * Oo Th VAB SD YOUR TURN. Show the pattern painted by INCHWORM after he does the following program (as usual, he starts in A1). - . : PROGRAM: XEXEXEXEXSWXSWXNWX Our INCHWORM isn’t just any old everyday run-of-the-mill inchworm. He is computerized! You can program him to move around the board under your control. : Here are the things he can do. He can more — one square at a time — NORTH or EAST or SOUTH or WEST. To tell him to move one square NORTH, write N To tell him to move one square EAST, write E To tell him to move one square SOUTH, write S To tell hinr to move one square WEST, write W Well, since last time (PCC, May 73) INCHWORM has learned a new trick. : He can paint an % in the square he is in. One more. Write a program to teach INCHWORM how to draw the following pattern. (He starts at Al.) To tell INCHWORM to paint an > 4 write X. e = OPW A MH RMP WD A OK, suppose inchworm is at home in square Al. Here is a program to tell INCHWORM to “paint a box.” Well, that’s all for now. INCHWORM will be back next issue and PROGRAM: XEXEXEXSXSXSXWXWXWXNXNXN maybe bring a friend (LADYBUG or CRICKET or... ). send check or money order to: People’s Computer Company BO. Box 310 rawme Menlo Park,Ca 94025 address Z1p what kind of computer do you use? £2 subscriptions start with 1st issue of school year $4 for 5 issues ($5 Canada & overseas) (] 72-73 school year C1] 73-74 school year ZFiE A > “~ F —_~ 19337 Nail “tate Re Matt FLUE Tn ht Ape ‘4 Pal ve, Pars Sasr